Where's the Hype for Super Smash Bros. and Mario Kart 8?

Another day, another article expressing disappoint in Nintendo.

Yesterday marked a special Nintendo Direct, one devoted to revealing details about one game and one game only: Super Smash Bros. (for Wii U and for 3DS… this game needs a better title). For thirty-nine minutes, Nintendo talked and for thirty-nine minutes, I listened. I cannot say it bored me to the point where I shut it off halfway through, but one thought was materializing in my head as I listened: I should be more excited than this. Not the first time I’ve had that thought during a Nintendo Direct. The one before the “special Smash Bros. edition” also didn’t catch my attention too much either. The focus of that one: Mario Kart 8. Hold on, Mario Kart? Smash Bros.? These two series are nothing short of awesome and arguably the best things coming out from Nintendo these days. I think both games will be great, I already own a Wii U, so why don’t I really care?

There is one than one reason but the main problem is this: too safe. My main reason for sticking with Nintendo, despite their numerous problems, is their creativity. I believe that this is a company that does not simply make games to make money. Call it naivety, call it romanticism, but I really do believe that most people who work at Nintendo are passionate gaming artists who like to make fantastic worlds never before seen (and impossible to exist in the real world). You know: people who are excited…. but these games don’t sound exciting.

Scratch that, Mario Kart 8 started out as a really cool idea. A racing game that allows players to break gravity to compete along the walls and ceilings? Suddenly all the courses change, all the options change: the game encounters a fundamental change. New and different, pushing the boundaries of gameplay: this is why I love Nintendo. But that wasn’t what they talked about last time Mario Kart 8 received a Nintendo Direct. Koopalings, and a late-May/early-June release date. Yay.

Oh man, I wasn't going to pay sixty bucks before but now: gotta have my koopalings.
Oh man, I wasn’t going to pay sixty bucks before but now: gotta have my koopalings.

This coming on the heels of an announcement made by the current Nintendo President, Satoru Iwata, that the Wii U would not experience any more periods of drought between big titles. Oh, good to know that I’m just imaging the three months between the release of Donkey Kong: Tropical Freeze and Mario Kart 8. Also, seriously koopalings? I say this as a longtime fan of both Mario and Mario Kart games: who cares? Yeah, each racer performs a little differently in Mario Kart, but more racers just sounds like “hey, why don’t know how else to separate this game soooooo you can play as even more obscure Mario villains! Remember Super Mario Bros. 3? Man, we were so cool back then!”

If Nintendo had chosen to focus on the new video recording feature in Mario Kart 8, the one that (I believe) let’s racers record their highlights and post them online to the Miiverse, now that sounds more interesting. The internet, that fad that Nintendo seems to believe will die out any day now, represents a gateway to a lot of interesting changes that they could be implementing into their games.

Let’s go to Smash Bros., a series that I really love. One of my favorite gaming announcements ever was the reveal of Solid Snake in the first Super Smash Bros. Brawl trailer. It represented such an insane new direction for the series: characters I would never have expected to be in a Smash Bros. game may now be in a Smash Bros. game… except that was it. Nintendo has never since matched that excitement with any Smash Bros. announcement that has occurred since then.

Sonic? Who cares, he is a dying figurehead of Sega. I guess it’s kinda cool, for nostalgic purposes. Even Mega Man, who hasn’t eroded his reputation the way Sonic has, has also faded from the current video game world. At the time that Brawl was announced, Sony was touting the new Metal Gear Solid game. It was like Nintendo had snatched away all of their thunder with one announcement: “yeah, cool you have a Solid Snake game but can he fight Mario in it?”

Boy, too bad Nintendo doesn't pretty much own Platinum Games. Imagine Bayonetta in Super Smash Bros.! Wait...
Boy, too bad Nintendo doesn’t pretty much own Platinum Games. Imagine Bayonetta in Super Smash Bros.! Wait…

The announcement rippled out past Nintendo circles to affect the industry. I guess this is the point I have been driving at: who, outside of Nintendo and their diehard fans, cares about all these new announcements?

Yesterday Nintendo revealed that Charizard and Greninja would be joining the Smash Bros. roster as new characters. Cool, more Pokémon… exept Charizard was already in Brawl and who really cares about Greninja? Take a good look at that Pokémon, doesn’t he remind you of someone?

All I could think of.
All I could think of.

Yeah, Ryu Hayabusa, of Ninja Gaiden fame,  might not have been quite as exciting as Snake, but his inclusion would have gotten a lot more people invested. Instead, Nintendo crafted a Smash Bros. reveal that left me thinking: “boy, there sure are a lot of Mario, Zelda, and Pokémon characters in this game, I wonder what series are selling best for Nintendo right now?”

Maybe I’m wrong, maybe people have looked at these past two Nintendo Directs and have been swayed into purchasing a Wii U. That is the point after all: to generate excitement (which equals dollars) for Nintendo’s struggling console. I just don’t think they’re really doing that.

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