Nintendo Announces the Year of Pikachu – Solves all Financial Troubles

Bellevue, WA – April 2nd, 2014 – The Pokémon Company and Nintendo announced today, via secret Nintendo Direct, that the Year of Pikachu had begun. With this announcement came the unveiling of multiple exciting projects from Nintendo, including Pokémon U: an all new 3D-interactive Pokémon adventure designed exclusively for Wii U; Pokémon Snap 2: the sequel to the surprise-hit 1999 Nintendo 64 rail-shooter, also exclusively for Wii U; and the Pokédex App: a phone and 3DS app designed to allow consumers to take exciting Pokémon selfies.

Tsunekazu Ishihara looks excited as the Year of Pikachu gets underway.
Tsunekazu Ishihara looks excited as the Year of Pikachu gets underway.

“We really just decided to stop beating around the bush,” said Tsunekazu Ishihara, CEO of the Pokémon Company. “We received a call from [Nintendo President] Mr. Iwata saying, ‘all right, Microsoft and Sony have had their fun’, let’s go ahead and win this thing.’”

“Get ready to graduate to the big leagues with Pokémon U, we’ve brought the best-selling formula from the handheld series onto your Wii U. Gone is the need for two versions, every Pokémon in existence – plus one hundred brand new additions – will be present in this game. With U, think ‘Universe’, meaning the option online multiplayer will be included as well. Now, Pokémon fans across the globe can discover the secrets of Pokémon games and can collect, battle, and trade with each other immediately – all for the first time on a Nintendo console!”

Screenshot from the totally real game, Pokemon U.
Screenshot from the totally real game.

 

The Nintendo Direct showcased footage of two people battling each other – each from the comfort of their own living room. The Wii U gamepad is reported to function as the new Pokédex U: a device that trainers will take with them as they explore the Kanto, Johto, Hoenn, and Kalos regions. The gamepad will also utilize its camera feature, allowing players to photograph their faces to create their own miis to serve as their Pokémon trainers. No release date was given.
With the spotlight on Pokémon U, Nintendo of America President, Reggie Fils-Aime appeared to announce the next game, Pokémon Snap 2.

The online battle system at work.
The online battle system at work.

“In 1999, lightning struck,” Fils-Aime began, “I mean who could have guessed it? Pokémon Snap was so much better than Pokémon Stadium – and we made a few sequels to that. Well, my body is ready and so is my camera. For the first time ever, players around the world will be able to travel the world of Pokémon, taking photos with their Wii U gamepad and uploading them to the Miiverse. This time Professor Oak won’t get to be the only judge as your friends and family will have the ability to rate every picture you take. I am very excited to announce Pokemon Snap 2, available exclusively on the Nintendo Wii U eShop – today.”
Retail price for Pokemon Snap 2 was revealed to be $19.99 USD.

The Wii U gamepad will function as a camera for a believable gameplay experience.
The Wii U gamepad will function as a camera for a believable gameplay experience.

In the closing moments of the Nintendo Direct, images flashed on screen. Reggie Fils-Aime with a Psyduck, Satoru Iwata with a Charizard, and Tsunekazu Ishihara with an Entei. Shigeru Miyamoto then appeared holding a cell phone. He snapped a selfie – only to have it appear behind him – featuring Pikachu on his shoulder.

“In this Year of Pikachu, everyone will be able to be a Pokémon master,” Miyamoto declared proudly. “When we first announced we were exploring mobile apps, people panicked. I am delighted to assure our fans today that Nintendo will only be using this technology to further the spread of our beloved icons. The Pokédex App is the first part of that plan. Using your phone, or Nintendo 3DS system, you will be able to take a ‘selfie’ of yourself with your favorite Pokémon by your side. Choose the type and pose; you can even have it performing an attack. The Pokédex App will be available soon – and we are delighted to announce that it will be free.”

And example of a selfie that will highlight the app.
And example of a selfie that will highlight the app.

These three exciting announcements took the show today at Nintendo Direct, but several other upcoming features were teased for a later date, including:

  • A summer release date for Super Smash Bros. Bout (formerly Super Smash Bros. for Wii U and Super Smash Bros. for 3DS)
  • A summer release date for Bayonetta 2.
  • A late-spring release for the Nintendo eBank: a new service that allows Nintendo fans to back up all electronic purchases to a secure Nintendo website.
  • A future Nintendo Direct for June 11th, when phase two of the Year of Pikachu will be unveiled.

The Nintendo Direct closed with a statement from Satoru Iwata:
“We at Nintendo would like to thank our fans for their patience with the start of the Wii U and the Year of Luigi. We know it has been a slow start but now, with the Year of Pikachu, we are confident that shockingly good days await us. There is no better game library than the one controlled by Nintendo, we are confident that we will be able to bring you the unparalleled best in terms of first-party games. Or you could re-buy The Last of Us for $60 more dollars this summer. Totally your call.”

Satoru Iwata, who totally deserves to remain in charge of Nintendo, doing an awesome job of announcing the Year of Pikachu.
Satoru Iwata, who totally deserves to remain in charge of Nintendo, doing an awesome job of announcing the Year of Pikachu.

More information can be found at http://nintendo.com.uk.ja.nebraska/LateAprilFoolsDayPrank/Seriously?WhoPutsOutSomethingonthe2nd?

Happy April Fools Day everyone, sorry my prank this year is kind of sad (this would be such a wonderful announcement if it was real – and Nintendo holds the full ability to make it so). I had intended to publish yesterday but had to postpone due to a minor surgery (totally fine, no need to worry). The benefit of that was that today’s article was written with the magic of painkillers! Don’t know if it was fun to read, but it sure as hell was fun to write.

A brilliant part of the Year of Pikachu marketing campaign.
A brilliant part of the Year of Pikachu marketing campaign.

The Year of Luigi Began With a Whimper and Ended With Even Less

Nintendo: seriously? From the creators of the Mario series, the Legend of Zelda series, the Metroid series, The Donkey Kong series… I could keep going (point is – they make great games) comes… “The Year of Luigi.” For those out there not following current news in the video game industry, things have not been going well for Japan-based video game developer and publisher, Nintendo. The once mighty console maker has taken a backseat since the release of the Wii U (actual name) in late 2012. Maybe the company knew they were being pushed out of the limelight, why else would they select Luigi to headline a year?

I feel this photo represents both Luigi and Nintendo at the start of 2013. Ready to just fall.
I feel this photo represents both Luigi and Nintendo at the start of 2013: ready to just fall.

Let’s talk about Luigi real quick. He is Mario’s brother. You know you’ve got a strong character when his best definition comes from comparison to another character. He’s not Mario… he’s the other one. The “Bros.” part of “Mario Bros.” Luigi is probably the most famous “player 2” character in video game history… but he’s still “player 2.” He’s the guy you make your friend play as. Sure, Luigi has had his own games. His first came in 1993 with Mario Is Missing! Yes, in Luigi’s first game he still was not part of the title. Was Mario Is Missing! any fun? It was an educational game that was not Oregon Trail, I do not feel the need to say more.

Since then, Luigi actually has appeared as the main star of a couple of entertaining games (some of which were released in the past year). The highlight has to be Luigi’s Mansion, the atmospheric launch title for the Nintendo Gamecube that, once again, had Luigi tracking down his brother (Mario needs to learn how to share the spotlight). Okay so one good game and in a history of being overshadowed; great role model, Nintendo.

The Year of Luigi began in February of 2013 with a Nintendo Direct that announced both the year and, what would be, the only game of the Year of Luigi worth mentioning, Luigi’s Mansion: Dark Moon. Luigi would finally get his long-awaited sequel and… maybe a couple of other games? It was supposed to be his year after all.

"Look, I put the hat on. What more do you really expect from us?"
“Look, I put the hat on. What more do you really expect from us?”

Well, let us count, in the Year of Luigi, Nintendo officially released four games (not including the previously mentioned, Dark Moon) for Mario’s sidekick. They were New Super Luigi U, Mario & Luigi: Dream Team, Luigi Bros. (a hidden game in Super Mario 3D World), and Dr. Luigi. Yeah, even in his year: Luigi still cannot escape Mario. Really it is even less than it appears.

New Super Luigi U was a gloried expansion pack for New Super Mario Bros. U. Nintendo decided to add-on a full new 82 courses (because the worlds in New Super Mario Bros. U were just so memorable) and just subtract Mario from the equation. Hey, at least he isn’t in this “Luigi” game. It was a game that few, outside of diehard fans, could be excited about.

Then there is Mario & Luigi: Dream Team. It is good but seriously? SERIOUSLY?! Not only is Mario in the title, he’s first. It’s a Mario Bros. game, end of story.

Yes, it certainly looks like Luigi is front and center here. Oh look, I didn't know this was a Princess Peach game too!
Yes, it certainly looks like Luigi is front and center here. Oh look, I didn’t know this was a Princess Peach game too!

Luigi Bros. barely warrants mentioning. Again, it is a mini-game tucked away inside of Mario’s latest offering: fantastic. I bet that does all kinds of wonders for Luigi’s self confidence.

I guess that leaves Dr. Luigi. If you’re thinking: “Hey, didn’t they make a Dr. Mario game like, twenty (yes we’re old) years ago? What is this, a remake?” Yes, and yes. Dr. Luigi is essentially a prettied-up Dr. Mario for the Wii U. On the plus side, it does include an entire new mode that alters the formula considerably. I know I should be sarcastic here but I actually really like these types of games. It’s sad that this is my second favorite game of the Year of Luigi, but it wasn’t a bad little game.

I don't believe that man has ever been to medical school.
I don’t believe that man has ever been to medical school.

Nintendo, ladies and gentlemen. At least you can say they were true to Luigi’s legacy. All anyone has been able to talk about in the past year is the PlayStation 4 and the Xbox One. Nintendo has faded away to the sidekick, with only one thing really worth mentioning: the 3DS (seriously, that is an awesome handheld with a never ending supply of quality titles).

The Year of Luigi ended on March 18, 2014 (a full year since the February Nintendo Direct). It is now the Year of… anything? Nintendo has been quiet. They are a company in turmoil right now that desperately needs to convince the video game industry that they know what they’re doing. Apparently they are keeping the Luigi-like mentality of making such an exit that no one will even be aware that they’ve left.

Nintendo could announce it was the year of Pokemon and Pokemon U was becoming a reality... but I think that is giving them way too much faith at this point.
Nintendo could announce it was the Year of Pokemon and make Pokemon U a reality… but I think that is giving them way too much faith at this point.

The Beginning of the End for Assassin's Creed?

In the last generation of video game consoles, certain series dominated the sales charts. Halo, Call of Duty, Uncharted, Grand Theft Auto: all of these were powerhouse series that continue to push out installments at least every few years. For video game company, Ubisoft; the last generation represented a changing of the guard. Prince of Persia, a video game series once wildly popular, was dying down. Sales had diminished greatly in the last couple of games and even rebooting the series did not prolong its lifespan. For Ubisoft that meant one thing: move on. The outcome was Assassin’s Creed. If you owned an Xbox 360 or a PlayStation 3, odds are you tried out at least one of the Assassin’s Creed games. They were fun an addictive, with interesting story campaigns and competitive multiplayer experiences. Like any cash-cow: Ubisoft made a lot of them. In total (including the portables), sixteen games have been made in the series. However, as a new generation begins: the changing of the guard may be upon Ubisoft again.

Ubisoft's original wall-climbing, death-defying protagonist.
Ubisoft’s original wall-climbing, death-defying protagonist.

Let’s start with Assassin’s Creed III. Many fans of the series regard this game to be a miss-step in the series. Indeed, reviews were not overly wild when the game was released. This was also the first in the series to be released on a next-gen platform (the Wii U). However, despite the lukewarm critical reception, Assassin’s Creed III did very well for itself. It sold fast and became Ubisoft’s biggest game to date. Financially speaking: nothing to worry about. At least until Assassin’s Creed IV: Black Flag was released.

Assassin's Creed III marked a notable departure in both time period and setting. Ambition was not lacking in this game.
Assassin’s Creed III marked a notable departure in both time period and setting. Ambition was not lacking in this game.

Where Assassin’s Creed III was determined a step back, Black Flag triumphed; being mentioned on multiple lists for “Best Game of the Year“. It was released on two more platforms than its predecessor as the Xbox One and PlayStation 4 were released in time to receive ports. Critical reception went up, platform count went up: sales went way down. 60% down according to initial estimates. Assassin’s Creed IV: Black Flag did not have the quick start that Assassin’s Creed III enjoyed. The game has not flopped: selling 10 millions units since its release. That is impressive but down 2 million from what Assassin’s Creed III sold in the same time frame.

Assassin's Creed IV: Black Flag continues to mess with the formula. However, gameplay remains largely unchanged.
Assassin’s Creed IV: Black Flag continues to mess with the formula. However, gameplay remains largely unchanged.

What does this mean for the franchise? Nothing… yet. Ubisoft blamed poor sales on the incoming consoles. Ubisoft’s CEO, Yves Guillemot, felt that the initial slow start was caused by people waiting to purchase the game on new consoles. Consoles that, in many homes, likely weren’t entering the picture until Christmas. True, Black Flag was not the only major game to hit this slump. Call of Duty: Ghosts and Battlefield 4 were also affected. However, Call of Duty: Ghosts received less than overwhelming reviews and Battlefield 4 had significant technical issues. This was not the case with Assassin’s Creed IV: Black Flag.

New consoles: bad for business in the short term, but essential for innovation.
New consoles: bad for business in the short term, but essential for innovation.

Ubisoft may be facing another problem: fans might just not care as much as they once did. Assassin’s Creed III enjoyed quick sales… but those sales came mostly from pre-orders (people feeling confident spending $60 on a game before hearing any critical feedback… you know, morons). How many of those games were sold back in less than a week or only played for a few minutes before being banished to the shelf? Ubisoft doesn’t care about those numbers because they don’t reflect the bottom line. They made their money: the product was profitable.

Sixteen games is a lot for any series. Granted, ten of those are not associated with the major releases so let’s just say six. There have been six major releases for Assassin’s Creed in the past six years: that’s a lot. That is Madden like levels of production. Eventually fans will say: is a new one worth $60? They may have already started. How many unique, worthwhile, assassin adventures are out there? If Ubisoft is producing a title every year (not leaving much time for experimentation) are these games really so different from one another?

Every series can only survive for so long.
Every series can only survive for so long.

Ubisoft has spoken of ending the series, before backtracking on their statements. It is unclear just what higher plans, if any, they have. That must lead one to think that there is only one bottom line: money. For as long as Assassin’s Creed is profitable, there will be new games. That time might just be running out.

Assassin's Creed will expand to the cinema next year.
Assassin’s Creed will expand to the cinema next year.